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Purchasing is a business or organization attempting to acquire goods or services to accomplish its goals. Although there are several organizations that attempt to set standards in the purchasing process, processes can vary greatly between organizations. Typically the word purchasing is not used interchangeably with the word procurement, since procurement typically includes expediting, supplier quality, and transportation and logistics (T&L) in addition to purchasing.
"There You'll Be" is a love song by American country pop recording artist Faith Hill. It was first offered to Celine Dion, who reportedly turned it down. Written by Diane Warren, produced by Trevor Horn and Byron Gallimore, and arranged by David Campbell, it was released in May 2001 and was featured on the Pearl Harbor soundtrack. The song was also featured on Hill's greatest hits albums There You'll Be and The Hits. Upon its release, "There You'll Be" became Hill's highest-charting single in the United Kingdom and Ireland, reaching numbers three and four respectively. The song also topped the charts of Canada, Portugal and Sweden and became a top-ten hit in the United States and several European nations. The song's music video was directed by Michael Bay, who also directed Pearl Harbor. The video was set in the same time period as the film and drew many parallels.
An Internet service provider (ISP) is an organization that provides services for accessing, using, or participating in the Internet. Internet service providers may be organized in various forms, such as commercial, community-owned, non-profit, or otherwise privately owned. Internet services typically provided by ISPs include Internet access, Internet transit, domain name registration, web hosting, Usenet service, and colocation.
Entertainment is a form of activity that holds the attention and interest of an audience, or gives pleasure and delight. It can be an idea or a task, but is more likely to be one of the activities or events that have developed over thousands of years specifically for the purpose of keeping an audience's attention. Although people's attention is held by different things, because individuals have different preferences in entertainment, most forms are recognisable and familiar. Storytelling, music, drama, dance, and different kinds of performance exist in all cultures, were supported in royal courts, developed into sophisticated forms and over time became available to all citizens. The process has been accelerated in modern times by an entertainment industry that records and sells entertainment products. Entertainment evolves and can be adapted to suit any scale, ranging from an individual who chooses a private entertainment from a now enormous array of pre-recorded products; to a banquet adapted for two; to any size or type of party, with appropriate music and dance; to performances intended for thousands; and even for a global audience. The experience of being entertained has come to be strongly associated with amusement, so that one common understanding of the idea is fun and laughter, although many entertainments have a serious purpose. This may be the case in the various forms of ceremony, celebration, religious festival, or satire for example. Hence, there is the possibility that what appears as entertainment may also be a means of achieving insight or intellectual growth. An important aspect of entertainment is the audience, which turns a private recreation or leisure activity into entertainment. The audience may have a passive role, as in the case of persons watching a play, opera, television show, or film; or the audience role may be active, as in the case of games, where the participant/audience roles may be routinely reversed. Entertainment can be public or private, involving formal, scripted performance, as in the case of theatre or concerts; or unscripted and spontaneous, as in the case of children's games. Most forms of entertainment have persisted over many centuries, evolving due to changes in culture, technology, and fashion for example with stage magic. Films and video games, for example, although they use newer media, continue to tell stories, present drama, and play music. Festivals devoted to music, film, or dance allow audiences to be entertained over a number of consecutive days. Some entertainment, such as public executions, are now illegal in most countries. Activities such as fencing or archery, once used in hunting or war, have become spectator sports. In the same way, other activities, such as cooking, have developed into performances among professionals, staged as global competitions and then broadcast for entertainment. What is entertainment for one group or individual may be regarded as work or an act of cruelty by another. The familiar forms of entertainment have the capacity to cross over different media and have demonstrated a seemingly unlimited potential for creative remix. This has ensured the continuity and longevity of many themes, images, and structures.
In typography, leading ( LED-ing) refers to the distance between adjacent lines of type; however, the exact definition has become confused. In the days of hand-typesetting, it referred to the thin strips of lead that were inserted into the forms to increase the vertical distance between lines of type; in this case, the leading would be defined as the difference between 2 quantities: the size of the type and the distance from one baseline to the next. For instance, given a type size of 10 points and a distance between baselines of 12 points, the leading would be 2 points; put another way, a leading of 2 points means there is a distance of 2 points from the bottom of the high line of type to the top of the low line of type. In modern times, though, there seems to be widespread use of "leading" to refer instead to just the distance from one baseline to the next, probably because modern layout software tracks that quantity instead of a virtual strip of lead.The term is still used in modern page-layout software such as QuarkXPress and Adobe InDesign. In consumer-oriented word-processing software, this concept is usually referred to as "line spacing" or "interline spacing", the latter of which is actually a more accurate description of the original meaning.
A spinning top is a toy designed to spin rapidly on the ground, the motion of which causes it to remain precisely balanced on its tip due to its rotational inertia. Such toys have existed since antiquity. Traditionally tops were constructed of wood, sometimes with an iron tip, and would be set in motion by aid of a string or rope coiled around its axis which, when pulled quickly, caused a rapid unwinding that would set the top in motion. Today they are often built of plastic, and modern materials and manufacturing processes allow tops to be constructed with such precise balance that they can be set in motion by a simple twist of the fingers and twirl of the wrist without need for string or rope.